Building and Running the Massive Multiplayer Online Wargame Leveraging the Internet (MMOWGLI) Project: Don Brutzman, NPS
MMOWGLI stands for Massive Multiplayer Online Wargame Leveraging the Internet. It is a message-based game that uses social-networking techniques to encourage innovative thinking about how the Navy can prepare for the future of piracy......starting in 2021 and beyond. Following an initial game challenge, players are encouraged to initiate new ideas and react to ideas by others. Groups of contributors can be invited to collaboratively compare their idea cards to produce focused Action Plans. Players gain the most points based on their influencing others to react, rather than sheer volume of contributions. Thus a world-wide base of users helped .crowd source. ideas on difficult topics.

The open-source MMOWGLI game platform runs through any Web browser, enabling the broadest possible access. Player identity can be kept private or made public. A cluster-based server infrastructure enables rapid responses play by a hundred or more players simultaneously, while around-the-clock availability over days of play allows large collections of ideas, commentary and innovative insights to emerge. A Liferay portal supports game play with a moderated game blog and extensive related information. Complementary use of the Akamai content-delivery network greatly increased world-wide throughput, and carefully augmenting in-game messaging with external Twitter posts helped to increase player engagement. Numerous research and operational challenges were successfully met that hold broader .lessons learned. for CENIC members interested in pursuing social-networking solutions.

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